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Windows joystick mapper
Windows joystick mapper












  1. #Windows joystick mapper how to
  2. #Windows joystick mapper for mac os x
  3. #Windows joystick mapper pro
  4. #Windows joystick mapper Bluetooth
  5. #Windows joystick mapper download

  • if necessary, it can be told to detect and counter Windows' mouse settings,.
  • If your mouse settings are relatively simple (you don't have "enhance pointer precision" enabled in Windows or mouse acceleration enabled in game), JSM can account for all three steps so that you can use the same settings between different users and games:
  • it may be multiplied by another number to convert the movement into the appropriate angle or cursor movement.
  • it may be modified by your mouse settings in the game you're playing,.
  • it may be modified by your mouse settings in Windows,.
  • When your mouse sends a movement to the game, it can get changed in a bunch of ways: By necessity, this requires some unique configuration on a per-game basis. One of the goals of JSM is to make configuration files shareable between different users on different systems, as well as between different games.

    #Windows joystick mapper pro

    But I can fix that by plugging in my DualShock 4 or connecting my Jo圜ons or Pro Controller by Bluetooth, and then entering the command "RECONNECT_CONTROLLERS" like so:

    windows joystick mapper

    I forgot to connect my controllers before starting the application.

    #Windows joystick mapper download

    Just download the latest release from here, extract it to a folder, and run JoyShockMapper.exe. JoyShockMapper doesn't come with an installer. JSM comes with a simple config you can use for basic interaction with Windows and simple Windows applications (such as Minesweeper and Solitaire) called 'Windows.txt', and it'll be used as an example below.

    windows joystick mapper

    Using an already-made config is easier than creating one from scratch and is a good way to get familiar with how JSM works. You can find a bunch of already-made community configs in the GyroWiki games database.Ī comprehensive explanation of all of JSM's features can be found in its README, but a new user will find that more useful after experimenting with JSM's features covered in the next few sections. Calibrating JSM (and sharing on GyroWiki)Įvery step will rely on the steps before it, but if all you want is to use an already-made configuration file (for example), you'll only need to follow a small portion of this How-to.Using calibration info from GyroWiki to make your own configuration file.Using an already-made configuration file.This article is split up into four sections, starting with what everyone needs and ending with what only advanced users will need: If you're in a real hurry, here's the two minute version:įor a comprehensive list of all of JSM's features, check out its README. The goal of this post is to help you get using JSM quickly, without having to know everything about how it works. If you want to explore flick stick and gyro as a mouse, JSM provides everything you need for the most intuitive and precise aiming and cursor control possible with a modern console controller. If you prefer playing games with a controller, but the games you want to play don't have all the configuration options you want, this may help. (If it does not explicitly say "Mac compatible", please check compatibility.JoyShockMapper (JSM) converts input from PlayStation 4 controllers (DualShock 4) and Switch controllers (Jo圜ons and Pro Controller) to keyboard and mouse inputs.

    #Windows joystick mapper Bluetooth

  • Compatible with USB and Bluetooth Joysticks.
  • Ready-to-use examples, easily modifiable.
  • Button/Dpad/Analog Stick/Analog Trigger -> Keyboard/Mouse/Click/Scroll.
  • windows joystick mapper

  • Adjust mouse speed for analog sticks per direction individually, this can help with crappy gamepads.
  • Analog Shoulder Triggers can be used as buttons.
  • Map any of the 4 directions from an Analog Stick independently.
  • Use any axis, dpads or buttons on your joystick to simulate keyboard and mouse.
  • In the configuration screen (2nd picture), just select the joystick input (buttons, axes, dpads) and the desired output (keyboard keys, mouse movement, scroll, etc). The main screen (1st picture) lets you select a list of previously saved configurations that are easily modifiable.

    #Windows joystick mapper how to

    ★★★★★ - "Just the app I was looking for!"Ī video showing the app working with a popular mac game:Īnother video showing the app working with a flash game inside a browser, and explaining briefly how to config the app: ★★★★★ - "The app is easy to use and makes a lot of sense." ★★★★★ - "If your a gamer on a mac, you want this app." In other words: This App will let you play any game or use any app with any mac compatible joystick or gamepad, even the ones that are not compatible with joysticks.

    #Windows joystick mapper for mac os x

    Joystick Mapper is an application for Mac OS X that lets you map keyboard keys, mouse axes, mouse buttons and mouse wheel to any mac compatible joystick or gamepad button/axis/hat.














    Windows joystick mapper