

The game will give you some movement tutorials as you move forward, as well as pointing out stealth mechanics to avoid some dogs. You have unfortunately landed right on top of your supposed meetup, so you must now make your way to their ship and assume control of it. This is the first quest players will do, and will take them down to Haycilon's Emerald Vale region. Now that the power regulator is installed, speak with ADA to pilot the Unreliable out of Emerald Vale.
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In order to get the ship up and running, you just need to install the power regulator in the ship's engine room. You should be able to salvage their power regulator now. Edgewater and its cannery are now without power (or vice-versa).

You diverted power from Edgewater to the Botanical Lab (or vice-versa). Reed asked you to deliver a message to a woman named Adelaide McDevitt before you head into the geothermal plant. Travel to the region's geothermal plant and route the power away from one of the locations. You've learned that there are power regulators in both the Edgewater cannery and a Botanical Lab elsewhere in the region, but neither can be removed unless power is routed away from them.

See Walkthrough and Game Progress Route for main quest game progression.Main Quests are those that must be completed in order to advance the main story and progress the game. Stranger in a Strange Land is one of the Main Quests in The Outer Worlds.
